Thursday 4 October 2007

Prologue: Monday and Tuesday following Feast of Saint John, 1178

It has been a dark and rainy Spring in Brabant, but Spring it is. A knight appeared in Bois de Haillot, fully armed and armoured and on a great destrier, his squire following with an armful of lances. The villagers gathered about, but few strayed close, for this was clearly a man with blood in his past, and even his horse was dangerous and eager. William de Bierve, the bailliff, challenged him at the ford, and the knight seemed satisfied to wait there, at least for a while.

Shortly after several people of the Covenant, including one of the apprentices and the squire of the Captain, came down from the nearby fields. Renaut spoke for the Covenant, or more properly for the princeps Anaxagoras (for that is who the knight, Friedhold, came seeking). Friedhold gave Renaut a letter in the name of Duke Gottfried of Brabant, calling him with arms, retainers, and provisions to an army the Duke was gathering. Renaut, along with Rutger the squire and Brother Christophe, delivered it up to the castle, leaving the other covenfolk, along with the bailiff and the villagers, to watch Friedhold as he idly sized up the manor.

Anaxagoras was infuriated by the letter—is not Bois de Haillot a fief of the Holy Roman Emperor, immune to a call to arms by any local lord? At his command, Renaut and Brother Christophe penned an elegant but unequivocal reply. Before returning to the village, Renaut magicked Rutger's horse Sven, giving the gelding the stature of the heaviest of destriers, and Rutger took up his arms and armour. The knight Friedhold left with Renaut’s written reply, apparently with some relish for the fight that it seemed might be coming.

The Covenant called Council, and the magi debated their options for some time. At last they emerged from their private council chamber, and orders were given. Under the supervision of Aline's apprentice Pietre, Renaut was tasked with gathering vis from the waters of the Pool of the Stone horse in the forest some miles from the manor. Given the danger of an army in the region, he was not to travel alone in the woods, so he gathered about him his companions from the day before: Rutger and Christophe, along with the huntsman Edgard, and Olaf and Albrecht (who may have been more attracted to the silver coins to be thrown into the pool than to the task at hand).

Someone had been to the pool before; Albrecht found footprints at the water's edge. Edgard and Olaf spotted a black horse moving in the bracken nearby, but despite its size and the density of the forest, it disappeared with hardly a sound. It has been speculated that the pool is home to a fey creature (perhaps that's what gives its water magical properties), and Renaut posited that this horse might be the fairie, driven from its home perhaps by the previous visitor. Edgard followed the footprints, which clearly led back to the manor but gave no clue as to their creator. Renaut would later find that the water he gathered had no power to produce vis.

Back at the castle, Olaf was approached by a friend. Georges was concerned for his lover Lydia, who had not been seen since morning. The two were banned from seeing each other (having endangered their virtue without the benefit of betrothal), so Georges was hesitant to bring the issue to Doriane, the steward. Could Olaf and his friends investigate first? Olaf found only that indeed, nobody had seen Lydia since midday, and that she did not reappear at compline.

In the mean time, a cousin of Edgard's appeared at the castle, seeking shelter for herself and her children. She reported an army occupying Arbois, the nearest manor to the north of Bois de Haillot. The Duke was gathering forces, and wherever men of war gather, fighting, looting, and death are not far behind.

Bois de Haillot shrinks before the threat of a nearby army. Covenfolk are missing, and people and creatures unknown ply the dark forests that envelope the covenant.

7 comments:

Magica said...

Session was Friday, 28 September 2007

Present for this session: Dan, Dave, Emma, Kate, Patrick, Tammie.

These characters were pregenerated for the prologue; when we get to the main storyline the players will create their own characters from scratch.

Davetrollkin said...

Rennat is an animated and incorrigible young man. About 5'8" with a shock of unruly dark hair his face is often creased with a smile or laugh. He is almost constantly moving unless deep in concentration and even then seemingly without realizing it he might be tapping his foot to a tune only he can hear. His sharp wit has often left more serious Apprentices and members of the covenant smirking or scowling and has occasionally got him into trouble but just as often gets him out of it. Something of a people person (for one of the Magi) he prides himself on knowing the names of all of the Covenant staff and most of the villagers.

Poodle said...

Ah the bards life. Wine, women and song and no heavy lifting. Albrecht Geldengel is a wandering bard. He has wandered further than normal due to some small difficulties in the capital. He is a charming blonde man with a devilish grin, and a relaxed moral code. Perhaps he is a little overimpressed with himself but you would be too if you were as abundantly blessed in all areas as he. Perfect teeth, flawless skin, physique of a young adonis, voice of an angel and eyes like limpid blue pools. Why it would be an affront to the gods themselves to allow such a wondrous creation to be damaged in some horrid affray. There are others who excel at that sort of thing so let them do it. His role is to inspire them to great deeds of derring-do. Ideally from about ten yards behind them and from behind cover.

Magica said...

Experience for this session!

All--

Here's a rundown on the experience earned by each character in this session. Let me know if you have any questions!

Dealing with Friedhold: 75 XP
Fending off the actions of the creature at the Pool of the Stone Horse: 75 XP
Discovering the previous visitor: 75 XP

TOTAL: 225 XP per character

K8/Fleen said...

Rutger was the squire of Sir Rodolf once mediocre and now utterly disinterested Knight. As befitting this hopeless situation Rutger was also utterly disenchanted with the notion of Chivalry and the prospect of many years hard drill to become a Knight. Rutger wanted to run an Inn, Sir Rodolf wanted someone to do everything for him. It just so happened that in one of the larger towns they passed through a peasant girl called Hilda just happened to want to be a Knight, (having been read the tales of daring do) fight injustice (not unsurprising as she has 6 older siblings), vanquish evil (as inspired by the Hellfire and Damnation approach to preaching of their local chaplain)and protect the weak (2younger siblings too).
Tall for her age (whatever that is) and more than a little gangly her mousy blonde hair and brownish eyes she was was often overlooked. Sir Rodolf being often quite far in his cups only ever saw his squire as a walking set of Heraldry. Thus the exchange was made. Hilda/Rutger lives very happily at the Covenant hoping one day to be a great Knight and do great and heroic deeds.

Edgard said...

Edgard is the youngest son of a local virgater; he has 3 brothers and 3 sisters, and many near-by relatives. Since he is not the eldest son, and hence will not inherit the virgate, he has found work under the huntsman of Triamore. In appearance, Edgard is average: average height, average weight, blond hair, fair skin.

Buried_By_Books said...

With no knowledge of his parents Brother Christophe was raised by the Cistercian monks at CĂ®teaux Abbey near Dijon. An able pupil, with a particular talent for dealing people - it looked clear he join the priesthood in a political role. Then suddenly he is sent to attend a parish in the middle of nowhere, assigned to a chapel in a house of 'witches'. … God does move in mysterious ways? He's fiercely loyal to the order, and trying to live a virtuous life. While he technically can't find malpractice at the covenant he somewhat suspicious of the Magi.

Christophe is unremarkable looking -- being of medium height, with short brown hair and muddy-brown eyes, and of average build, though a little malnourished - he won't eat if the villagers are hungry. He struggle to understand why God has lead him to Triamore, meanwhile he tries to ensure the safety of the souls of the village and the Covenant-folk.